Brainfingers Neural Impulse Actuator Hands-free Computer Access System ($299 Training REQUIRED)
BRAINFINGERS IS DISTRIBUTED BY BROADENED HORIZONS Awards da Vinci Award National Business and Disability Council's Product of the Year Award National Institutes of Health Research Grants What it does The Brainfingers NIA Computer Access System software allow you to control your computer totally hands-free. You can control most AAC software, educational software and video games. The Brainfingers NIA Access System is a sophisticated...
National Business and Disability Council's Product of the Year Award
National Institutes of Health Research Grants
What it does
The Brainfingers NIA Computer Access System software allow you to control your computer totally hands-free. You can control most AAC software, educational software and video games.The Brainfingers NIA Access System is a sophisticated biofeedback device designed to be used by a broad range of people with disabilities; from minor to severe. Even users with minimal ability to control facial muscles can usually learn how to map clicks to a number of special controls.
How it works
You wear the Brainfingers headband which detects electrical signals from your facial muscles, eye movements, and brainwaves. The Brainfingers software decodes these signals into virtual fingers or Brain Channels which trigger mouse and keyboard events to control third party software such as Dazzle, Ezkeys, Wivik, Reach, IntelliTools, Dynavox for Windows software, The Grid, Gaze Talk, etc. The Brainfingers Neural Impulse Actuator can be used in combination with Head-Tracking devices such as SmartNav.
Who can use it
People with severe and multiple disabilities have success with the Brainfingers. Computer access and communications has been achieved by persons with disabilities such as CP, ALS, MD, MS, TBI, and Spinal Cord Injury. See Success Stories for examples of some of the people who use the Brainfingers Neural Impulse Actuator for computer access.
How to Obtain
Broadened Horizons is your Brainfingers Distributor. We have partnered Dr. Andrew Junker, the genius behind Brainfingers to bring you the new Brainfingers version 3 at the reduced price of $1499! 2 hours of Professional, Dedicated Phone Training is required at a cost of $299.
Brainfingers is not complicated, and control with the EMG switch capabilities can be implemented quickly. However the more advanced features do require dedication and practice. Like an athlete, it takes practice to learn to control one's body. Training is typically broken into 4 sessions and provided to the person primarily assisting the disabled individual, often a family member or friend. Alternatively, training can be provided to a therapist or other professional who will be working with the disabled individual consistently over a longer period of time.
Since many users may have good and bad days or may only be able to concentrate at working with the equipment for 30 minutes to an hour at a time, neither Dr. Junker nor Broadened Horizons is able to fly to your home, to provide on-site training. Some local providers/resellers may the able to assist you in your home. Broadened Horizons cannot bill your insurance on your behalf. Most insurance companies require a local provider/installer within your state who would purchase the Brainfingers hardware and software on your behalf and then manage billing your insurance. Always start by obtaining a doctors prescription/referral. Once a local provider/installer has gone through training and is familiar with Brainfingers, they may provide training to the end-user and primary assistant/family member, however Brainfingers will not be sold unless a qualified individual is available to provide training and setup support.
If a local service provider comes to your home repeatedly, the cost of training and support services may be equal to or even greater than the cost of the hardware and software, but these services may be covered by insurance or funding provider when medically justifiable.
Black NIA Interface Box
Headband, sensor holders, & 3 sensors
6 extra sensors
Tube of Cybergel
Software & User Manual CD
Grounding Strap for laptop
Free Software Upgrades
110V Power Supply/AC Adapter
Setup Support & Training
30 Day Rental Program Available
$299 rental fee to covers refurbishing on return. If purchased, rental fee is fully applied to purchase price!
$299 for training & support is still required with rental and non-refundable. $1200 credit card deposit canceled upon return.
How It Works
The hands-free access solution includes the Neural Impulse Actuator hardware and software. The hardware consists of a headband, interface box and connecting cables. The Neural Impulse Actuator Software includes training software and universal software access.
The headband senses and responds to surface electrical signals generated from muscle, eye movement, and brainwave activity detected at your forehead. Three sensors mounted inside the headband are used to detect the forehead signal.. The headband connects to the interface box which filters, amplifies and digitizes your forehead signal.
The interface box connects to your computer through a serial or USB port, The Neural Impulse Actuator Software further amplifies your forehead signal and uses patented algorithms to decode your forehead signal into separate frequency bands or channels of information. Each channel or band becomes a virtual finger or Brain Channel. The total amplification of the resulting Neural Impulse Actuator Channels is over two million. In this way your Neural Impulse Actuator Channels become responsive to the subtlest of facial muscle, eye and brainwave activity. The software computes a total of eleven Neural Impulse Actuator Channels. These eleven Neural Impulse Actuator Channels span the controllable frequency range of your forehead signal. The three lowest Neural Impulse Actuator Channels are responsive to your lateral eye movements. The next three Neural Impulse Actuator Channels are responsive to alpha brainwaves. The next four Neural Impulse Actuator Channels are responsive to beta brainwaves and the highest Brainwave is responsive to your facial muscle activity.
The software includes a number of training windows designed to help you learn to bring your Neural Impulse Actuator Channels under conscious control. Included with the training windows are help windows and adjustment windows to help you find how to control your Neural Impulse Actuator Channels. Once control is mastered you use a launch window to first build links between your Neural Impulse Actuator Channels and computer events needed to control third party software. You use these links to provide universal access, allowing you to control most 3rd party software.
If for example you had ALS and you could only control your jaw muscle, you could use the 11th Brain Channel as a switch to control an on-screen keyboard such as Words+ Ezkeys in a switch-scanning mode.
Neural Impulse Actuator Channels are used to control the up-and-down and the left-and-right movements of the mouse cursor; affect visual and musical biofeedback displays, and can be user-formatted to control mouse button and keyboard commands. Eye movements and facial gestures can be separately mapped (or recognized) to control user-formatted mouse keyboard functions and software commands. Individual control formats and adjustments are then easily made by using the user-friendly graphical interface.
We provide the link Technical Details if you want a more in-depth discussion of the technical aspects of the Neural Impulse Actuator Solution. We provide the link Neural Impulse Actuator Software for those who want a more detailed discussion of the software.
The increasing sophistication of computer programs and communication systems requires the development of more efficient, intuitive and interactive human-computer input interfaces.
Similarly, computer hardware is miniaturizing; becoming less cumbersome and more portable at an incredible rate. What was on your desktop yesterday, is on your laptop or palmtop today and will be on your wrist watch or ring tomorrow…fully integrated with your home PC and the NET.
Imagine having to carry a ‘qwerty’ keyboard and mouse in your briefcase or pocketbook to use with your wrist watch computer and eyeglass monitor! Input devices will have to miniaturize as well and become more direct, intuitive and able to be used while your hands (and part of your attention) are engaged elsewhere.
The Neural Impulse Actuator Solution represents this next step in the evolution of the human-computer input interface. The system is a Brain-Body actuated control technology that combines eye-movement, facial muscle, and brain wave bio-potentials detected at the user’s forehead to generate computer inputs that can be used for a variety of tasks and recreations.
The forehead is a convenient, noninvasive measuring site rich in a variety of bio-potentials. Signals detected by three plastic sensors in a headband are sent to an interface box which contains a bio-amplifier and signal processor. The interface box connects to the PC computer’s serial port. The forehead signals are amplified, digitized and translated by a patented decoding algorithm into multiple command signals, creating an efficient, intuitive and easily learned hands-free control interface.
Three different types or channels of control signals are derived from the forehead signal in the interface box. The lowest frequency channel is called the ElectroOculoGraphic or EOG signal. This is a frequency region of the forehead bio-potential that is responsive primarily to eye movements. The EOG signal is typically used to detect left and right eye motion. This signal can be mapped to left and right cursor motion or on/off switch control.
The second type of control signal is called the ElectroEncephaloGraphic or EEG signal. The Neural Impulse Actuator Software furhter subdivides this region into ten component frequency bands called ‘Brain Channels’. These frequencies reflect internal mental/brainwave activity as well as subtle facial muscle activity. A wide range of facial muscles affect these frequency bands. Users typically learn control of their Brain Channels first through subtle tensing and relaxing of various muscles including forehead, eye and jaw muscles. After a little experience with the Neural Impulse Actuator System, most users begin to experiment with more efficient, internal brain-based control methods. Since this frequency region is sensitive to both mental and muscular signals it is called the ‘BrainBody’ signal.
Brain Channel control is continuous or analog and is typically used for such things as control of cursor vertical or horizontal movement. For example, one Brain Channel may be used to control vertical movement while a second Brain Channel (or other signal channel) is used to control horizontal movement.
The third channel is called the ElectroMyoGraphic or EMG signal. The EMG signal primarily reflects facial muscle activity. It is typically used in the Neural Impulse Actuator System for discrete on/off control of program commands, switch closures, keyboard commands, the functions of the left and right mouse buttons, and up/down cursor motion.
In a Neural Impulse Actuator discrete control study conducted by the United States Air Force at Wright Patterson Air Force Base in Dayton, Ohio, subjects’ reaction times to visual stimuli were found to be 15% faster with the Neural Impulse Actuator EMG button than with a manual button.
Specific facial and eye movement gestures can be discriminated by the Neural Impulse Actuator software and mapped to separate mouse, keyboard, and program functions.
The continuous and discrete control capabilities of your Brain Channels can be mapped to computer events in the Launch window of the Neural Impulse Actuator software. This hands-free mouse enables the user to steer the cursor, change its speed and resolution, perform left and right mouse button functions, and send keyboard characters and character string commands.
In a recent study, users were able to use their Neural Impulse Actuator to position and click the cursor over randomly appearing 32 x 32 pixel (icon-sized) targets in 4 seconds or less.
Mapping your Neural Impulse Actuator to computer events makes hands-free two-axis control possible not only with the Neural Impulse Actuator specific games and applications, but also with third-party software; including popular interactive games, word processors, spread sheets, and Computer-Aided Design programs as well as special-needs software such as Words Plus EZ Keys, WiViK, Clicker, Reach, IntelliTools and Dynovox. Brain Channel control can be used for hands-free environmental control using an X-10 Home Controller relay for example to switch on and off an electric light, appliance, or communication device.
For individuals with limited control of their facial muscles, the Neural Impulse Actuator software can be formatted to use BrainBody or EOG inputs (instead of EMG) to activate switch closures and mouse button clicks.
The Neural Impulse Actuator Solution provides an intuitive, direct, easily learned, hands-free, language-independent universal control interface. It represents a cutting-edge technological achievement in the user-computer interface making possible new computer control methods to empower the disabled and all users of tomorrow’s technology.
Note: Due to The nature and waited this product is utilized, time and expense of cleaning, testing and restocking, returns of this product always incur a 20% restocking fee.